![]() ![]() ![]() ![]() Also, the lack of a multiplayer mode will hurt its replayability, but overall, you won't be disappointed with this charming indie offering. It's not perfect, because many of the same environments are repurposed throughout the course of the game. But it's the deep - and punishing - combat that will keep you glued to the end of this adventure. Side quests are handled by "cards" that list what you're supposed to do, and for whom. But characters smartly interact with image-based dialog, perhaps to keep the tale universal without worrying about language translation. The storytelling is smart and well-written, and is mostly delivered by the narrator. Between the hand-drawn art and smooth animation, fantastic narration, music and sound effects, it stands up next to games with undoubtedly a much bigger budget for art design and audio. Tails of Iron doesn't disappointment in its production quality either. Add onto this the variety of enemies, weapons, and armor you can choose from, and you'll no doubt enjoy swapping out gear found inside chests for newer and better ones, along with melee and range weapons. You'll get the cues, but it gets tougher the more you advance through the game. In fact, based on the enemy's body language and a little help with some colored "expressions" emitting out of the frog or other enemy, you'll know if you should dodge and roll, parry the attack, raise your shield in defense, jump out of the way, strike from behind, and so on. Tails of Iron is very tough, as you need to time your moves against enemies just right, but it's rewarding when you figure out how to win the duels. This is an example of a beautifully crafted and smoothly executed adventure that's super fun, fresh, and frustratingly unforgiving. You'll face off against one or more enemies on the screen, and will have to be victorious before moving on to the next area. At the heart of the gameplay is brutal combat. There's no "leveling up," exactly, but you can master better weapons over time and experience. Similar to other RPGs, you'll acquire blueprints to forge deadly weapons and armor, find ingredients to eat new meals for strength, and take on side-quests (and faction hunts) along the way. This hand-drawn world has you interacting with your fellow townsfolk (from royalty to peasants), sharpening your craft as a sword-wielding warrior (or you can choose other weapons), learn how to use shields and quick footwork to evade enemy attacks, and more. You swear to avenge your father's murder by taking out all the frog soldiers who stand in your way - and ultimately, find and kill their ferocious leader, Greenwart. But the evil frog clan has returned to take over the land, kill your father (in front of you, no less), and has vowed to wipe out all rats - unless anyone can step up and lead the fight for redemption and salvation. You are Redgi, a young rat who is heir to the throne in your kingdom. TAILS OF IRON is an epic 2-D action game with light role-playing game (RPG) elements. ![]()
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